Difference between revisions of "BoostC tiny Wiki"

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Sometimes I have been able to get rid of odd errors by forcing a rebuild by erasing all but the project file and the .c and .h files.  The manual suggests that  Ctrl+F7 or Ctrl+build command do pretty much the same thing.
 
Sometimes I have been able to get rid of odd errors by forcing a rebuild by erasing all but the project file and the .c and .h files.  The manual suggests that  Ctrl+F7 or Ctrl+build command do pretty much the same thing.
  
=== Subroutine signatures ===  
+
=== Subroutine Signatures ===  
  
 
Often we have several versions of a subroutine with different signatures ( set and type of call arguments ) Try to check that you are calling the version you want.  Casting may help.
 
Often we have several versions of a subroutine with different signatures ( set and type of call arguments ) Try to check that you are calling the version you want.  Casting may help.
  
  
 +
=== Flakey Stack ===
  
 +
If a program is flakey, partarcularly after working in earlier versions you may have run out of stack space for the call return stack. 
 +
 +
To help you tell look at all the linker messages.  Also open the code window and look at the call tree ( View -> Code Bar -> Call Tree ), see anything in red?
 +
 +
The fix:
 +
 +
* Move the function inline in the code ( if only called once or if small )
 +
* Declare as an inline function.
 +
* Use the linker options to add a software stack.
  
  

Revision as of 11:38, 12 January 2009

Introduction

This is the very beginning of a Wiki for BoostC. Its organization will probably change a lot in the near future ( if we can get the free labor required ). It may move to the SourceBoost site if they want to host it. Since BoostC is proprietary it may be inappropriate for it to grow too big here unless we can find some explicit support for it. For now here it is. Much of this material applies to compilers other than BoostC and to environments other than PICs embedded systems.

Tips/Tricks/Gotchas

Watch out for set-bit!

The function set-bit() is almost right, but it should be set_bit(). This and similar errors are subtraction, and the result is error messages ( how about a sample ) that are not very helpful.

Rebuild It

Sometimes I have been able to get rid of odd errors by forcing a rebuild by erasing all but the project file and the .c and .h files. The manual suggests that Ctrl+F7 or Ctrl+build command do pretty much the same thing.

Subroutine Signatures

Often we have several versions of a subroutine with different signatures ( set and type of call arguments ) Try to check that you are calling the version you want. Casting may help.


Flakey Stack

If a program is flakey, partarcularly after working in earlier versions you may have run out of stack space for the call return stack.

To help you tell look at all the linker messages. Also open the code window and look at the call tree ( View -> Code Bar -> Call Tree ), see anything in red?

The fix:

  • Move the function inline in the code ( if only called once or if small )
  • Declare as an inline function.
  • Use the linker options to add a software stack.


Standard C Issues

Use a Lint Program

Has anyone configured one for BoostC?

Read This

C Traps and Pitfalls From Wikipedia, the free encyclopedia Note that there is a free download or a longer ( for purchase ) book.


Good Pratices

Opinions may differ!

Put a good header in the program

I keep refining my, see one of my projects like PIC Stepper Motor Demonstration and Test Project

Avoid Shortcuts

For example I always use braces with an if statement, there is less chance of error if someone adds a line:

if ( isTrue ) {
   ix ++;
}

Use full declarations:

 unsigned char ix;

    //not

 char ix;

The reader, and perhaps may not remember the default or remeber it correctly


Use parenthsis not operation conventions:

 c    = a + ( b * c ) 

    //not

 c    = a + b * c


Read This

Recommended C Style and Coding Standards from Bell Labs

Optimization

As a general rule it has been observed that many programmers spend too much time on optimization and that often the compiler can do a better job than the programmer. Often readability of the code suffers for "optimizations" that do not really optimize anything. That said, it is worthwhile to optimize the algorithm. C does not know the purpose of the code, the programmer should, the compiler can only optimize the code in doing what you said, not what you want.


Questions

Questions:

  • Is shifting better than multiplying/dividing by poweres of 2?
  • does if( intcon & (1<<T0IF) ) work better than test_bit( intcon, T0IF )?
  • Is there a time penality to using local variables.

Optimizations that Seem to Work

Declare variables as the simplest type that will work. Keep it small, keep it unsigned unless you need it otherwise.

Optimizations that Seem Not to Work

Code Snips that may Be Helpful

You are counting down and want to know when an unsigned number goes negative ( never ). You could declare it signed, slowing everything down. Instead check against FF. This assumes you do not use FF on the positive side.

  if ( ix == 0xFF ) ..